Recovers the manual click on the details accordion: with #14968's new
SECTION_DEFAULTS (thinking/tools start `expanded`), every panel render
was OR-ing the local open toggle against `visible.X === 'expanded'`.
That pinned `open=true` for the default-expanded sections, so clicking
the chevron flipped the local state but the panel never collapsed.
Local toggle is now the sole source of truth at render time; the
useState init still seeds from the resolved visibility (so first paint
is correct) and the existing useEffect still re-syncs when the user
mutates visibility at runtime via `/details`.
Same OR-lock cleared inside SubagentAccordion (`showChildren ||
openX`) — pre-existing but the same shape, so expand-all on the
spawn tree no longer makes inner sections un-collapsible either.
Round-2 Copilot review on #14968 caught two leftover spots that didn't
fully respect per-section overrides:
- messageLine.tsx (trail branch): the previous fix gated on
`SECTION_NAMES.some(...)`, which stayed true whenever any section was
visible. With `thinking: 'expanded'` as the new built-in default,
that meant `display.sections.tools: hidden` left an empty wrapper Box
alive for trail messages. Now gates on the actual content-bearing
sections for a trail message — `tools` OR `activity` — so a
tools-hidden config drops the wrapper cleanly.
- messageLine.tsx (showDetails): still keyed off the global
`detailsMode !== 'hidden'`, so per-section overrides like
`sections.thinking: expanded` couldn't escape global hidden for
assistant messages with reasoning + tool metadata. Recomputed via
resolved per-section modes (`thinkingMode`/`toolsMode`).
- types.ts: rewrote the SectionVisibility doc comment to reflect the
actual resolution order (explicit override → SECTION_DEFAULTS →
global), so the docstring stops claiming "missing keys fall back to
the global mode" when SECTION_DEFAULTS now layers in between.
All three lookups (thinking/tools/activity) are computed once at the
top of MessageLine and shared by every branch.
Copilot review on #14968 caught that the early returns gated on the
global `detailsMode === 'hidden'` short-circuited every render path
before sectionMode() got a chance to apply per-section overrides — so
`details_mode: hidden` + `sections.tools: expanded` was silently a no-op.
Three call sites had the same bug shape; all now key off the resolved
section modes:
- ToolTrail: replace the `detailsMode === 'hidden'` early return with
an `allHidden = every section resolved to hidden` check. When that's
true, fall back to the floating-alert backstop (errors/warnings) so
quiet-mode users aren't blind to ambient failures, and update the
comment block to match the actual condition.
- messageLine.tsx: drop the same `detailsMode === 'hidden'` pre-check
on `msg.kind === 'trail'`; only skip rendering the wrapper when every
section resolves to hidden (`SECTION_NAMES.some(...) !== 'hidden'`).
- useMainApp.ts: rebuild `showProgressArea` around `anyPanelVisible`
instead of branching on the global mode. This also fixes the
suppressed Copilot concern about an empty wrapper Box rendering above
the streaming area when ToolTrail returns null.
Regression test in details.test.ts pins the override-escapes-hidden
behaviour for tools/thinking/activity. 271/271 vitest, lints clean.
- domain/details: extract `norm()`, fold parseDetailsMode + resolveSections
into terser functional form, reject array values for resolveSections
- slash /details: destructure tokens, factor reset/mode into one dispatch,
drop DETAIL_MODES set + DetailsMode/SectionName imports (parseDetailsMode
+ isSectionName narrow + return), centralize usage strings
- ToolTrail: collapse 4 separate xxxSection vars into one memoized
`visible` map; effect deps stabilize on the memo identity instead of
4 primitives
FloatingOverlays (SessionPicker, ModelPicker, SkillsHub, pager,
completions) was nested inside the !isBlocked guard in ComposerPane.
When any overlay opened, isBlocked became true, which removed the
entire composer box from the tree — including the overlay that was
trying to render. This made /resume with no args appear to do nothing
(the input line vanished and no picker appeared).
Since 99d859ce (feat: refactor by splitting up app and doing proper
state), isBlocked gated only the text input lines so that
approval/clarify prompts and pickers rendered above a hidden composer.
The regression happened in 408fc893 (fix(tui): tighten composer — status
sits directly above input, overlays anchor to input) when
FloatingOverlays was moved into the input row for anchoring but
accidentally kept inside the !isBlocked guard.
so here, we render FloatingOverlays outside the !isBlocked guard inside
the same position:relative Box, so overlays
stay visible even when text input is hidden. Only the actual input
buffer lines and TextInput are gated now.
Fixes: /resume, /history, /logs, /model, /skills, and completion
dropdowns when blocked overlays are active.
Visual polish on top of the segment-anchor change: diff blocks were
butting up against the narration around them. Tag diff-only segments
with `kind: 'diff'` (extended on Msg) and give them `marginTop={1}` +
`marginBottom={1}` in MessageLine, matching the spacing we already
use for user messages. Also swaps the regex-based `diffSegmentBody`
check for an explicit `kind === 'diff'` guard so the dedupe path is
clearer.
TTS feedback loop (hermes_cli/voice.py)
The VAD loop kept the microphone live while speak_text played the
agent's reply over the speakers, so the reply itself was picked up,
transcribed, and submitted — the agent then replied to its own echo
("Ha, looks like we're in a loop").
Ported cli.py:_voice_tts_done synchronisation:
- _tts_playing: threading.Event (initially set = "not playing").
- speak_text cancels the active recorder before opening the speakers,
clears _tts_playing, and on exit waits 300 ms before re-starting the
recorder — long enough for the OS audio device to settle so afplay
and sounddevice don't race for it.
- _continuous_on_silence now waits on _tts_playing (up to 60 s) before
re-arming the mic with another 300 ms gap, mirroring
cli.py:10619-10621. If the user flips voice off during the wait the
loop exits cleanly instead of fighting for the device.
Without both halves the loop races: if the silence callback fires
before TTS starts it re-arms immediately; if TTS is already playing
the pause-and-resume path catches it.
Red REC badge (ui-tui appChrome + useMainApp)
Classic CLI (cli.py:_get_voice_status_fragments) renders "● REC" in
red and "◉ STT" in amber. TUI was showing a dim "REC" with no dot,
making it hard to spot at a glance. voiceLabel now emits the same
glyphs and appChrome colours them via t.color.error / t.color.warn,
falling back to dim for the idle label.
When the user runs /voice and then presses Ctrl+B in the TUI, three
handlers collaborate to consume the chord and none of them dispatch
voice.record:
- isAction() is platform-aware — on macOS it requires Cmd (meta/super),
so Ctrl+B fails the match in useInputHandlers and never triggers
voiceStart/voiceStop.
- TextInput's Ctrl+B pass-through list doesn't include 'b', so the
keystroke falls through to the wordMod backward-word branch on Linux
and to the printable-char insertion branch on macOS — the latter is
exactly what timmie reported ("enters a b into the tui").
- /voice emits "voice: on" with no hint, so the user has no way to
know Ctrl+B is the recording toggle.
Introduces isVoiceToggleKey(key, ch) in lib/platform.ts that matches
raw Ctrl+B on every platform (mirrors tips.py and config.yaml's
voice.record_key default) and additionally accepts Cmd+B on macOS so
existing muscle memory keeps working. Wires it into useInputHandlers,
adds Ctrl+B to TextInput's pass-through list so the global handler
actually receives the chord, and appends "press Ctrl+B to record" to
the /voice on message.
Empirically verified with hermes --tui: Ctrl+B no longer leaks 'b'
into the composer and now dispatches the voice.record RPC (the
downstream ImportError for hermes_cli.voice is a separate upstream
bug — follow-up patch).
Trim comment noise, remove redundant typing, normalize sticky prompt viewport args to top→bottom order, and reuse one sticky viewport helper instead of duplicating the math.
Sticky prompt selection only considered the top edge of the viewport, so it could keep showing an older user prompt even when a newer one was already visible lower down. Suppress sticky output whenever a user message is visible in the viewport and cover it with a regression test.
Renderer-driven follow-to-bottom was restoring the viewport to the tail without notifying ScrollBox subscribers, so StickyPromptTracker could stay stale-visible. Notify on render-time scroll/sticky changes and treat near-bottom as bottom for prompt hiding.
- appLayout.tsx: restore the 1-row placeholder when `showStickyPrompt`
is false. Dropping it saved a row but the composer height shifted by
one as the prompt appeared/disappeared, jumping the input vertically
on scroll.
- useInputHandlers: gateway.rpc (from useMainApp) already catches errors
with its own sys() message and resolves to null. The previous `.catch`
was dead code and on RPC failures the user saw both 'error: ...' (from
rpc) and 'failed to toggle yolo'. Drop the catch and gate 'failed to
toggle yolo' on a non-null response so null (= rpc already spoke)
stays silent.
- normalizeStatusBar collapses to one ternary expression
- /statusbar slash hoists the toggle value and flattens the branch tree
- shift-tab yolo comment reduced to one line
- cursorLayout/offsetFromPosition lose paragraph-length comments
- appLayout collapses the three {!overlay.agents && …} into one fragment
- StatusRule drops redundant flexShrink={0} (Yoga default)
- server.py uses a walrus + frozenset and trims the compat helper
Net -43 LoC. 237 vitest + 46 pytest green, layouts unchanged.
The heart was rendered as a literal space when inactive. Because it's
absolutely positioned at right:0 inside the composer row, that blank
still overpainted the rightmost input cell. On wrapped 2-line drafts,
editing near the boundary made the final visible character appear to
jump in/out as it crossed the overpainted column.
When inactive, render nothing; only mount the heart while it's actually
animating.
The 'columns' prop passed to TextInput was cols - pw, but the actual
render width is cols - pw - 2 (NoSelect's paddingX={1} on each side
subtracts two cols from the composer area). cursorLayout thought it
had two extra cols, so wrap-ansi wrapped at render col N while the
declared cursor sat at col N+2 on the same row. The render and the
declared cursor disagreed right at the wrap boundary — the last
letter of a sentence spanning two lines flickered in/out as each
keystroke flipped which cell the cursor claimed.
Also polish the /help hotkeys panel — the !cmd / {!cmd} placeholders
read as literal commands to type, so show them with angle-bracket
syntax and a concrete example (blitz row 5 sub-item 4).
Previous revision added marginTop={1} to the input which stacked as a
phantom gap BETWEEN status and input. The breathing row should sit
ABOVE the status-in-top cluster, not inside it.
- StatusRulePane at="top" now carries its own marginTop={1} so it
always has a one-row gap above (separating it from transcript or,
when queue is present, from the last queue item)
- Input Box marginTop flips: 0 in top mode (status is the separator),
1 in bottom/off mode (input itself caps the composer cluster)
- Net: status and input are tight together in 'top'; input and status
are tight together at the bottom in 'bottom'; one-row breathing room
above whichever element sits on top of the cluster
Three bugs rolled together, all in the composer area:
- StatusRule was measuring as 2 rows in Yoga due to a quirk with the
complex nested <Text wrap="truncate-end"> content. Lock the outer box
to height={1} so 'top' mode actually abuts the input instead of
leaving a phantom blank row between them
- FloatingOverlays (slash completions, /model picker, /resume, /skills
browser, pager) was anchored to the status box. In 'bottom' mode the
status box moved away, so overlays vanished. Move the overlays into
the input row (which is position:relative) so they always pop up
above the input regardless of status position
- Drop the <Text> </Text> fallback in the sticky-prompt slot (only
render a row when there's an actual sticky prompt to show) and
collapse the now-unused Box column wrapping the input. Saves two
rows of dead vertical space in the default layout
'top' and 'bottom' are positions relative to the input row, not the alt
screen viewport:
- top (default) → inline above the input, where the bar originally lived
(what 'on' used to mean)
- bottom → below the input, pinned to the last row
- off → hidden
Drops the literal top-of-screen placement; 'on' is kept as a backward-
compat alias that resolves to 'top' at both the config layer
(normalizeStatusBar, _coerce_statusbar) and the slash command.
Default is back to 'on' (inline, above the input) — bottom was too far
from the input and felt disconnected. Users who want it pinned can
opt in explicitly.
- UiState.statusBar: boolean → 'on' | 'off' | 'bottom' | 'top'
- /statusbar [on|off|bottom|top|toggle]; no-arg still binary-toggles
between off and on (preserves muscle memory)
- appLayout renders StatusRulePane in three slots (inline inside
ComposerPane for 'on', above transcript row for 'top', after
ComposerPane for 'bottom'); only the slot matching ui.statusBar
actually mounts
- drop the input's marginBottom when 'bottom' so the rule sits tight
against the input instead of floating a row below
- useConfigSync.normalizeStatusBar coerces legacy bool (true→on,
false→off) and unknown shapes to 'on' for forward-compat reads
- tui_gateway: split compact from statusbar config handlers; persist
string enum with _coerce_statusbar helper for legacy bool configs
- input wrap: add <Text wrap="wrap-char"> mode that drives wrap-ansi with
wordWrap:false, and align cursorLayout/offsetFromPosition to that same
boundary (w=cols, trailing-cell overflow). Word-wrap's whitespace
reshuffle was causing the cursor to jump a word left/right on each
keystroke near the right edge — blitz row 9
- shift-tab: toggle per-session yolo without submitting a turn (mirrors
Claude Code's in-place dangerously-approve); slash /yolo still works
for discoverability — blitz row 5 sub-item 11
- statusline: lift StatusRule out of ComposerPane to a new StatusRulePane
anchored at the bottom of AppLayout, below the input — blitz row 5
sub-item 12
Pull duplicated rules into ui-tui/src/lib/subagentTree so the live overlay,
disk snapshot label, and diff pane all speak one dialect:
- export fmtDuration(seconds) — was a private helper in subagentTree;
agentsOverlay's local secLabel/fmtDur/fmtElapsedLabel now wrap the same
core (with UI-only empty-string policy).
- export topLevelSubagents(items) — matches buildSubagentTree's orphan
semantics (no parent OR parent not in snapshot). Replaces three hand-
rolled copies across createGatewayEventHandler (disk label), agentsOverlay
DiffPane, and prior inline filters.
Also collapse agentsOverlay boilerplate:
- replace IIFE title + inner `delta` helper with straight expressions;
- introduce module-level diffMetricLine for replay-diff rows;
- tighten OverlayScrollbar (single thumbColor expression, vBar/thumbBody).
Adds unit coverage for the new exports (fmtDuration + topLevelSubagents).
No behaviour change; 221 tests pass.
- List rows: pad the status dot with space before (heat-marker gap or
matching 2-space filler) and after (3 spaces to goal) so `●` / `○` /
`✓` / `■` / `✗` don't read glued to the heat bar or the goal text.
- Gantt rows: bump id→bar separator from 1 to 2 spaces; widen the id
gutter from 4 to 5 cols and re-align the ruler lead to match.
Four real issues Copilot flagged:
1. delegate_tool: `_build_child_agent` never passed `toolsets` to the
progress callback, so the event payload's `toolsets` field (wired
through every layer) was always empty and the overlay's toolsets
row never populated. Thread `child_toolsets` through.
2. event handler: the race-protection on subagent.spawn_requested /
subagent.start only preserved `completed`, so a late-arriving queued
event could clobber `failed` / `interrupted` too. Preserve any
terminal status (`completed | failed | interrupted`).
3. SpawnHud: comment claimed concurrency was approximated by "widest
level in the tree" but code used `totals.activeCount` (total across
all parents). `max_concurrent_children` is a per-parent cap, so
activeCount over-warns for multi-orchestrator runs. Switch to
`max(widthByDepth(tree))`; the label now reads `⚡W/cap+extra` where
W is the widest level (drives the ratio) and `+extra` is the rest.
4. spawn_tree.list: comment said "peek header without parsing full list"
but the code json.loads()'d every snapshot. Adds a per-session
`_index.jsonl` sidecar written on save; list() reads only the index
(with a full-scan fallback for pre-index sessions). O(1) per
snapshot now vs O(file-size).
- createGatewayEventHandler: remove dead `return` after a block that
always returns (tool.complete case). The inner block exits via
both branches so the outer statement was never reachable. Was
pre-existing on main; fixed here because it was the only thing
blocking `npm run fix` on this branch.
- agentsOverlay + ops: prettier reformatting.
`npm run fix` / `npm run type-check` / `npm test` all clean.
The Write tool that wrote the cleaned overlay split the `if` keyword
across two lines in 9 places (` i\nf (cond) {`), which silently
passed one typecheck run but actually left the handler as broken
JS — every keystroke threw. Input froze in the /agents overlay
(j/k/arrows/q/etc. all no-ops) while the 500ms now-tick kept
rendering, so the UI looked "frozen but the timeline moves".
Reflows the handler as-intended with no behaviour change.
Adds a live + post-hoc audit surface for recursive delegate_task fan-out.
None of cc/oc/oclaw tackle nested subagent trees inside an Ink overlay;
this ships a view-switched dashboard that handles arbitrary depth + width.
Python
- delegate_tool: every subagent event now carries subagent_id, parent_id,
depth, model, tool_count; subagent.complete also ships input/output/
reasoning tokens, cost, api_calls, files_read/files_written, and a
tail of tool-call outputs
- delegate_tool: new subagent.spawn_requested event + _active_subagents
registry so the overlay can kill a branch by id and pause new spawns
- tui_gateway: new RPCs delegation.status, delegation.pause,
subagent.interrupt, spawn_tree.save/list/load (disk under
\$HERMES_HOME/spawn-trees/<session>/<ts>.json)
TUI
- /agents overlay: full-width list mode (gantt strip + row picker) and
Enter-to-drill full-width scrollable detail mode; inverse+amber
selection, heat-coloured branch markers, wall-clock gantt with tick
ruler, per-branch rollups
- Detail pane: collapsible accordions (Budget, Files, Tool calls, Output,
Progress, Summary); open-state persists across agents + mode switches
via a shared atom
- /replay [N|last|list|load <path>] for in-memory + disk history;
/replay-diff <a> <b> for side-by-side tree comparison
- Status-bar SpawnHud warns as depth/concurrency approaches caps;
overlay auto-follows the just-finished turn onto history[1]
- Theme: bump DARK dim #B8860B → #CC9B1F for readable secondary text
globally; keep LIGHT untouched
Tests: +29 new subagentTree unit tests; 215/215 passing.
Reverts the auto-expand-on-new-error effect added in 93b47d96. The
effect overrode the user's chosen detailsMode and visually interrupted
every turn. Red/yellow chevron tint remains as the passive signal —
click to read, just like Thinking and Tool calls.
Follow-up on #13726 from blitz feedback: Up/Down history cycling should only trigger when the caret is at the start/end boundary (or the input is empty).\n\nPreviously useInputHandlers intercepted arrows whenever inputBuf was empty, which still stole Up/Down from normal multiline editing. textInput now publishes caret position through inputSelectionStore even with no active selection, and useInputHandlers gates history/queue cycling on those boundaries.
Reported during TUI v2 blitz retest: typing a multi-line message with
shift-Enter and then pressing Up to edit an earlier line swapped the
whole buffer for the previous history entry instead of moving the
cursor up a line. Down then restored the draft → the buffer appeared
to "flip" between the draft and a prior prompt.
`useInputHandlers` cycles history on Up/Down, but textInput only
checked `inputBuf.length` — that only counts lines committed with a
trailing backslash, not shift-Enter newlines inside `input` itself.
Fix: detect logical lines inside the input string and move the cursor
one line up/down preserving column offset (clamp to line end when the
destination is shorter, standard editor behavior). Only fall through
to history cycling when the cursor is already on the first line (Up)
or last line (Down).
Adds unit coverage for the new `lineNav` helper.
- Drop the outer no-op capture group from INLINE_RE and restructure the
source as an ordered list of patterns-with-index-comments so each
alternative is individually greppable. Shift group indices in MdInline
down by one accordingly.
- Inline single-use helpers (parseFence, isFenceClose, isMarkdownFence,
trimBareUrl) and intermediate variables (path, lang, raw, prefix, body,
depth, task body, setext match, etc.).
- Hoist block-level regexes used inside MdImpl (FENCE_CLOSE_RE, SETEXT_RE,
BULLET_RE, TASK_RE, NUMBERED_RE, QUOTE_RE) to top-level consts so
they're compiled once instead of per-line.
- Collapse the duplicate compact-vs-normal blank-line branches into one
if/!compact gap call.
- Move Fence and MdProps types to the bottom per house style.
- Shorten splitTableRow → splitRow and use optional chaining in a few
match sites.
No behavior change; 162/162 tests pass. Net -22 LoC.
The inline markdown regex had `~([^~\s][^~]*?)~` for Pandoc-style subscript
(H~2~O, CO~2~). On models that decorate prose with kaomoji like `thing ~!`
and `cool ~?` — Kimi especially — the opener `~!` paired with the next
stray `~` on the line and dim-formatted everything between them with a
leading `_` character, mangling markdown output.
Tighten the pattern to short alphanumeric-only content (`~[A-Za-z0-9]{1,8}~`)
since real subscript never contains punctuation, spaces, or long runs.
Same tightening applied to stripInlineMarkup so width measurement stays
consistent. Classic CLI was unaffected because it renders these literally.
Models frequently emit bare codepoints like U+26A0 (⚠), U+2139 (ℹ),
U+2764 (❤), U+2714 (✔), U+2600 (☀), U+263A (☺) which, per Unicode, have
Emoji_Presentation=No and render as monochrome text-style glyphs in
terminals unless followed by VS16 (U+FE0F). Agent output leaked through
the TUI like `⚠ careful` instead of `⚠️ careful`.
Added `ensureEmojiPresentation` (lib/emoji.ts): scans for the curated
set of text-default codepoints and appends VS16 when the next char is
not already VS16, ZWJ, or a keycap-enclosing mark. Idempotent and
fast-pathed by a Unicode-range regex so ASCII-heavy text is untouched.
Applied once at the top of `Md`'s line parse. Hermes-ink's stringWidth
already accounts for VS16, so cursor/layout stays correct.
The pager overlay backing /history, /toolsets, /help and any paged slash
output only advanced with Enter/Space and closed at the end. Could not
scroll back, scroll line-by-line, or jump to endpoints.
Adds Up/Down (↑↓, j/k), PgUp (b), g/G for top/bottom, keeps existing
Enter/Space/PgDn forward-and-auto-close, and clamps offset so
over-scrolling past the last page is a no-op.
The completion popup (e.g. typing `/model`) grew from 8 rows at
compIdx=0 up to 16 rows at compIdx≥8 — the slice end was `compIdx + 8`
so every arrow-down added another rendered row until the window filled.
Reported during TUI v2 retest: "as i scroll and more options appear,
for some reason more options appear and it expands the height".
Fixed viewport (`COMPLETION_WINDOW = 16`) centered on compIdx, clamped
so it never slides past the array bounds. Renders exactly
`min(WINDOW, completions.length)` rows every frame.
A6 added a fixed-height grid (Array.from({length: VISIBLE})), but the
row <Text> itself had no wrap prop so Ink defaulted to wrap="wrap".
A sufficiently long model or provider name would wrap to a second
visual line and bounce the overall picker height right back — which
is exactly what reappeared during the TUI v2 blitz retest on /model.
Pin every picker row (and the empty-state / padding rows) to
wrap="truncate-end" so each slot is guaranteed one line. Applies
across modelPicker, sessionPicker, and skillsHub.
Selected rows in the model/session/skills pickers and approval/clarify
prompts only changed from dim gray to cornsilk, which reads as low
contrast on lighter themes and LCDs (reported during TUI v2 blitz).
Switch the selected row to `inverse bold` with the brand accent color
across modelPicker, sessionPicker, skillsHub, and prompts so the
highlight is terminal-portable and unambiguous. Unselected rows stay
dim. Also extends the sessionPicker middle meta column (which was
always dim) to inherit the row's selection state.
Warning row, "↑ N more" / "↓ N more" hints, and the items list were all
conditionally rendered, so the picker jumped in size as the selection
moved or providers without a warning slid into view.
Render every slot unconditionally: warning falls back to a blank line,
hints render an empty string when at the edge, and the items grid always
emits VISIBLE rows padded with blanks. Height is now constant across
providers, model counts, and scroll position.
textInput treated the platform action-mod (Cmd on macOS, Ctrl on Linux)
as the sole word-boundary modifier. On Linux that meant:
- Ctrl+A selected all instead of jumping to line start (contra standard
readline and the hotkey doc in README.md which says `Ctrl+A` = Start
of line).
- Alt+B / Alt+F / Alt+Backspace / Alt+Delete were dropped, because
`key.meta` was never consulted — the README already documented
`Meta+B` / `Meta+F` as word nav.
Gate select-all to macOS Cmd+A (`isMac && mod && inp === 'a'`), route
Linux Ctrl+A through `actionHome`, and broaden every word-boundary
predicate (b/f/Backspace/Delete and the modified arrow keys) from `mod`
to `wordMod = mod || k.meta` so Alt chords work on Linux and Mac while
existing Ctrl/Cmd chords keep working.
Medium fixes:
- textInput.tsx: prevent silent data loss when async paste resolves
after user types — fall back to raw text insert at current cursor
instead of dropping the content entirely
- useComposerState.ts: tighten looksLikeDroppedPath to require a
second '/' or '.' for bare absolute paths, avoiding unnecessary
RPC round-trips for pasted text like /api or /help
- useComposerState.ts: add cross-reference comment linking to the
canonical _detect_file_drop() in cli.py
- osc52.ts: add 500ms timeout via Promise.race so terminals that
do not support OSC52 clipboard queries cannot hang paste
Low fixes:
- terminalSetup.ts: export isRemoteShellSession and reuse in
terminalParity.ts and useComposerState.ts (was inlined 3 times)
- useComposerState.ts: extract insertAtCursor helper, replacing 3
copies of the lead/tail spacing logic
- useComposerState.ts: remove redundant gw from handleTextPaste
useCallback dependency array
- terminalSetup.test.ts: add EACCES (read-only keybindings.json)
and unterminated block comment test coverage
Fixes from OutThisLife review:
1. Restore Linux Alt+Enter newline: textInput.tsx now uses
k.shift || (isMac ? isActionMod(k) : k.meta) so Alt+Enter
inserts a newline on Linux (was broken by isMac guard).
2. Fix image.attach response type: useComposerState.ts now uses
ImageAttachResponse (which already has remainder) instead of
InputDetectDropResponse with intersection.
3. Expand looksLikeDroppedPath test coverage with edge cases for
image extensions, file:// URIs, spaces, empty input, and
non-file URLs.
4. Make terminalParity.test.ts hermetic: terminalParityHints() now
accepts optional fileOps/homeDir and passes them through to
shouldPromptForTerminalSetup(), so tests inject mock readFile
instead of hitting the real filesystem.
Fixes from Copilot inline review:
5. Remove unused options.now parameter from configureTerminalKeybindings.
6. Replace naive stripJsonComments (full-line // only) with a proper
JSONC stripper that handles inline // comments, block comments,
trailing commas, and preserves comment-like sequences in strings.
7. Move backupFile() call from immediately after read to right before
write - backups are only created when changes will actually be
written, not on every /terminal-setup invocation.
The agent emits `MEDIA:<path>` to signal file delivery to the gateway,
and `[[audio_as_voice]]` as a voice-delivery hint. The gateway strips
both before sending to Telegram/Discord/Slack, but the TUI was rendering
them raw through markdown — which is also how the intraword underscore
bug originally surfaced (`browser_screenshot_ecc…`).
At the `Md` layer, detect both sentinels on their own line:
- `MEDIA:<path>` → `▸ <path>` with the path rendered literal and wrapped
in a `Link` for OSC 8 hyperlink support (absolute paths get a
`file://` URL, so modern terminals make them click-to-open).
- `[[audio_as_voice]]` → dropped silently; it has no meaning in TUI.
Covers tests for quoted/backticked MEDIA variants, Windows drive paths,
whitespace, and the inline-in-prose case (left untouched — still
protected by the intraword-underscore guard).
The Activity accordion in ToolTrail tints red (via metaTone) when an error
item is present, but stays collapsed — the error is invisible until the
user clicks. Track the latest error id and force-open openMeta whenever
it advances. Users can still manually collapse; a new error re-opens.
Drops `lastUserAt` plumbing and the right-edge idle ticker. Matches the
claude-code / opencode convention: elapsed rides with the busy indicator
(spinner verb), nothing at idle.
- `turnStartedAt` driven by a useEffect on `ui.busy` — stamps on rising
edge, clears on falling edge. Covers agent turns and !shell alike.
- FaceTicker renders ` · {fmtDuration}` while busy; 1 s clock for the
counter, existing 2500 ms cycle for face/verb rotation.
- On busy → idle, if the block ran ≥ 1 s, emit a one-shot
`done in {fmtDuration}` sys line (≡ claude-code's `thought for Ns`).
Status bar ticker was too hot in peripheral vision. The moment the elapsed
value matters is when the prompt returns — so surface it there. Dim
`fmtDuration` next to the GoodVibesHeart, idle-only (hidden while busy),
so quick turns and active streaming stay quiet.
StatusRule now renders `{sinceLastMsg}/{sinceSession}` (e.g. `12s/3m 45s`)
when a user has submitted in the current session; falls back to the total
alone otherwise. Wires `lastUserAt` through the state/session lifecycle:
- useSubmission stamps `setLastUserAt(Date.now())` on send
- useSessionLifecycle nulls it in reset/resetVisibleHistory
- /branch slash nulls it on fork
- branding.tsx: `color="yellow"` → `t.color.warn` so light-mode users get the
burnt-orange warn instead of unreadable bright yellow on white bg.
- theme.ts: replace HERMES_TUI_LIGHT regex with `detectLightMode(env)` that also
sniffs `COLORFGBG` (XFCE Terminal, rxvt, Terminal.app, iTerm2). Bg slot 7 or
15 → LIGHT_THEME. Explicit HERMES_TUI_LIGHT (on *or* off) still wins.
- tests: cover empty env, explicit on/off, COLORFGBG positions, and off-override.
- Fix critical regression: on Linux, Ctrl+C could not interrupt/clear/exit
because isAction(key,'c') shadowed the isCtrl block (both resolve to k.ctrl
on non-macOS). Restructured: isAction block now falls through to interrupt
logic on non-macOS when no selection exists.
- Remove double pbcopy: ink's copySelection() already calls setClipboard()
which handles pbcopy+tmux+OSC52. The extra writeClipboardText call in
useInputHandlers copySelection() was firing pbcopy a second time.
- Remove allowClipboardHotkeys prop from TextInput — every caller passed
isMac, and TextInput already imports isMac. Eliminated prop-drilling
through appLayout, maskedPrompt, and prompts.
- Remove dead code: the isCtrl copy paths (lines 277-288) were unreachable
on any platform after the isAction block changes.
- Simplify textInput Cmd+C: use writeClipboardText directly without the
redundant OSC52 fallback (this path is macOS-only where pbcopy works).
Make the Ink TUI match macOS keyboard expectations: Command handles copy and common editor/session shortcuts, while Control remains reserved for interrupt/cancel flows. Update the visible hotkey help to show platform-appropriate labels.
- providers.ts: drop the `dup` intermediate, fold the ternary inline
- paths.ts (fmtCwdBranch): inline `b` into the `tag` template
- prompts.tsx (ConfirmPrompt): hoist a single `lower = ch.toLowerCase()`,
collapse the three early-return branches into two, drop the
redundant bounds checks on arrow-key handlers (setSel is idempotent
at 0/1), inline the `confirmLabel`/`cancelLabel` defaults at the
use site
- modelPicker.tsx / config/env.ts / providers.test.ts: auto-formatter
reflows picked up by `npm run fix`
- useInputHandlers.ts: drop the stray blank line that was tripping
perfectionist/sort-imports (pre-existing lint error)
The time-window gate felt wrong — users would hit /clear, read the
prompt, retype, and consistently blow past the window. Swapping to a
real yes/no overlay that blocks input like the existing Approval and
Clarify prompts.
- add ConfirmReq type + OverlayState.confirm + $isBlocked coverage
- ConfirmPrompt component (prompts.tsx): cancel row on top as the
default, danger-coloured confirm row on the bottom, Y/N hotkeys,
Enter on default = cancel, Esc/Ctrl+C cancel
- wire into PromptZone (appOverlays.tsx)
- /clear + /new now push onto the overlay instead of arming a timer
- HERMES_TUI_NO_CONFIRM=1 still skips the prompt for scripting
- drop the destructiveGate + createSlashHandler reset wiring
(destructive.ts and its tests removed)
Refs #4069.
Use provider.slug (and a composite key for model rows) instead of the
rendered string, so dupes in the backend response can't collapse two
rows into one or trigger key-collision warnings.
If the gateway returns two providers that resolve to the same display name
(e.g. `kimi-coding` and `kimi-coding-cn` both → "Kimi For Coding"), the
picker now appends the slug so users can tell them apart, in both the
provider list and the selected-provider header. No-op when names are
already unique.
Refs #10526 — the Python backend dedupe from #10599 skips one alias, but
user-defined providers, canonical overlays, and future regressions can
still surface as indistinguishable rows in the picker. This is a
client-side safety net on top of that.
Previous fix in 9dbf1ec6 handled Ctrl+C inside textInput but the APP-level
useInputHandlers fires the same keypress in a separate React hook and ran
clearIn() regardless. Net effect: the OSC 52 copy succeeded but the input
wiped right after, so Brooklyn only noticed the wipe.
Lift the selection-aware Ctrl+C to a single place by threading input
selection state through a new nanostore (src/app/inputSelectionStore.ts).
textInput syncs its derived `selected` range + a clear() callback to the
store on every selection change, and the app-level Ctrl+C handler reads
the store before its clear/interrupt/die chain:
- terminal-level selection (scrollback) → copy, existing behavior
- in-input selection present → copy + clear selection, preserve input
- input has text, no selection → clearIn(), existing behavior
- empty + busy → interrupt turn
- empty + idle → die
textInput no longer has its own Ctrl+C block; keypress falls through to
app-level like it did before 9dbf1ec6.
Before: textInput explicitly ignored Ctrl+C so the app-level handler took
over — with no knowledge of the TextInput's own selection — and fell through
to clearIn() whenever input had text. Selecting part of the composer and
pressing Ctrl+C silently nuked everything you typed.
Now: Ctrl+C with an active in-input selection writes the selected substring
to the clipboard via OSC 52 and clears the selection. The original semantics
(Ctrl+C with no selection → app-level interrupt/clear/die chain) are
preserved by still returning early in that case.
renderLink was discarding the URL entirely — it rendered the label as amber
underlined text and dropped the href. Result: Cmd+Click / Ctrl+Click did
nothing in any terminal, including Ghostty.
Now both markdown links `[label](url)` and bare `https://…` URLs are wrapped
in @hermes/ink's Link component, which emits OSC 8 (\\x1b]8;;url\\x07label\\x1b]8;;\\x07)
when supportsHyperlinks() returns true. ADDITIONAL_HYPERLINK_TERMINALS already
includes ghostty, iTerm2, kitty, alacritty, Hyper.
Autolinks that look like bare emails (foo@bar.com) now prepend mailto: in the
href so they open the mail client correctly.
Also adds a typed declaration for Link in hermes-ink.d.ts.
Large inline scripts (e.g. Python code_execution bodies) rendered as a single
unbounded <Text> block, pushing the Allow/Deny options below the visible
viewport. Users had to scroll the terminal to vote.
Preview now shows the first 10 lines with truncate-end wrap per line and a
dim "… +N more lines" indicator. Full text remains in the transcript above.
- /retry: use session['history'] instead of non-existent
agent.conversation_history; truncate history at last user message
to match CLI retry_last() behavior; add history_lock safety
- /plan: pass user instruction (arg) to build_plan_path instead of
session_key; add runtime_note so agent knows where to save the plan
- ANSI tool results: render full text via <Ansi wrap=truncate-end>
instead of slicing raw ANSI through compactPreview (which cuts
mid-escape-sequence producing garbled output)
- Move _PENDING_INPUT_COMMANDS frozenset to module level
- Use get_skill_commands() (cached) instead of scan_skill_commands()
(rescans disk) in slash.exec skill interception
- Add 3 retry tests: happy path with history truncation verification,
empty history error, multipart content extraction
- Update test mock target from scan_skill_commands to get_skill_commands
Additional TUI fixes discovered in the same audit:
1. /plan slash command was silently lost — process_command() queues the
plan skill invocation onto _pending_input which nobody reads in the
slash worker subprocess. Now intercepted in slash.exec and routed
through command.dispatch with a new 'send' dispatch type.
Same interception added for /retry, /queue, /steer as safety nets
(these already have correct TUI-local handlers in core.ts, but the
server-side guard prevents regressions if the local handler is
bypassed).
2. Tool results were stripping ANSI escape codes — the messageLine
component used stripAnsi() + plain <Text> for tool role messages,
losing all color/styling from terminal, search_files, etc. Now
uses <Ansi> component (already imported) when ANSI is detected.
3. Terminal tab title now shows model + busy status via useTerminalTitle
hook from @hermes/ink (was never used). Users can identify Hermes
tabs and see at a glance whether the agent is busy or ready.
4. Added 'send' variant to CommandDispatchResponse type + asCommandDispatch
parser + createSlashHandler handler for commands that need to inject
a message into the conversation (plan, queue fallback, steer fallback).
Two TUI fixes:
1. Hyperlinks are now clickable (Cmd+Click / Ctrl+Click) in terminals
that support OSC 8. The markdown renderer was rendering links as
plain colored text — now wraps them in the existing <Link> component
from @hermes/ink which emits OSC 8 escape sequences.
2. Skill slash commands (e.g. /hermes-agent-dev) now work in the TUI.
The slash.exec handler was delegating to the _SlashWorker subprocess
which calls cli.process_command(). For skills, process_command()
queues the invocation message onto _pending_input — a Queue that
nobody reads in the worker subprocess. The skill message was lost.
Now slash.exec detects skill commands early and rejects them so
the TUI falls through to command.dispatch, which correctly builds
and returns the skill payload for the client to send().
Adds a minimal hand-rolled highlighter for ts/js/jsx/tsx, py, sh/bash, go, rust,
json, yaml, sql. Recognizes whole-line comments, single/double/backtick strings,
numbers, and per-language keyword sets. Unknown langs fall through to the current
plain rendering; the existing diff-specific colorization is preserved.
Closes the §8 "Markdown syntax highlighting is missing (only diff gets colored)"
finding from the TUI v2 audit without pulling in a highlighter library.
/skills install, inspect, search, browse, list now call the typed skills.manage RPC
and render results via panel/page. Previously they fell through to slash.exec which
invokes v1's curses code path — that hangs or crashes inside the Ink worker per the
§2 parity-audit finding.
Also drop Enter-as-install from the Skills Hub action stage since the Hub lists
locally installed skills; primary action is inspect-and-close. x still triggers a
manual reinstall for power users.
New SkillsHub mirrors ModelPicker's category → item → actions flow with
paginated 12-line lists, 1-9/0 quick-pick, Esc-back navigation, and
lazy skills.manage inspect/install calls. Mount it from appOverlays
when overlay.skillsHub is true.
- turnController gates scheduleStreaming / reasoning recorders on
streaming + showReasoning so disabling them keeps the buffer silent
until message.complete flushes
- createGatewayEventHandler only surfaces inline_diff previews when
inlineDiffs is on
- StatusRule takes a showCost prop and renders `· $X.XXXX` with the
same toFixed(4) formatting as /usage when usage.cost_usd is present
- Usage grows cost_usd?: number to match the gateway payload
- Existing handler tests flip showReasoning on in beforeEach so
reasoning-flow assertions keep their meaning
Live turn rendering used to show the streaming assistant text as one
blob with tool calls pooled in a separate section below, so the live
view drifted from the reload view (which threads tool rows inline via
toTranscriptMessages). Model now mirrors reload:
- turnStore gains streamSegments (completed assistant chunks, each
with any tool rows that landed between its predecessor and itself)
and streamPendingTools (tool rows waiting for the next chunk)
- turnController.flushStreamingSegment() seals the current bufRef into
a segment when a new tool.start fires; pending tools get attached to
that next chunk so order matches reload hydration
- recordMessageComplete returns finalMessages instead of one payload,
so appendMessage gets the same shape for live-ending turns as for
reloaded ones
- appLayout renders segments before the progress/streaming area, and
the streaming message + pending-tools fallback carry whatever tools
arrived after the last assistant chunk
- drop inline `import()` type annotation in useSessionLifecycle (import
`PanelSection` at the top like everything else)
- include `panel` and `session.resumeById` in the useMainApp useMemo
deps now that the event handler depends on them
- wrap the derived `selected` range in a useMemo so it has stable
identity and stops invalidating the TextInput `rendered` memo every
render
- prettier re-sorting of a couple of export/import lines
- tui_gateway: route approvals through gateway callback (HERMES_GATEWAY_SESSION/
HERMES_EXEC_ASK) so dangerous commands emit approval.request instead of
silently falling through the CLI input() path and auto-denying
- approval UX: dedicated PromptZone between transcript and composer, safer
defaults (sel=0, numeric quick-picks, no Esc=deny), activity trail line,
outcome footer under the cost row
- text input: Ctrl+A select-all, real forward Delete, Ctrl+W always consumed
(fixes Ctrl+Backspace at cursor 0 inserting literal w)
- hermes-ink selection: swap synchronous onRender() for throttled
scheduleRender() on drag, and only notify React subscribers on presence
change — no more per-cell paint/subscribe spam
- useConfigSync: silence config.get polling failures instead of surfacing
'error: timeout: config.get' in the transcript
Sticky prompt:
The loop was skipping `first` (the first row in the viewport) when
looking for a user message scrolled above the top edge. If `first`
itself was a user row that had just ticked above the viewport, we'd
fall through the early-return guard (`role === 'user' && !above`),
then walk from `first - 1` backward — never rechecking `first`, never
finding anything, returning '' and leaving the sticky empty. This is
why it felt "stuck" at the start: one-turn sessions with the user row
exactly at/near the top never surfaced the breadcrumb.
Collapsed the two branches into one loop starting at `first`: nearest
user wins — still-on-screen → empty (redundant to echo), already
above → text. Same semantics, covers the gap.
Scrollbar:
`useSyncExternalStore` snapshot was `scrollTop:vp:scrollHeight` —
scrollHeight ticks up by ~1 row on every streamed chunk, forcing a
re-render per chunk. Quantized snapshot to the displayed values
(`thumbTop:thumbSize:vp`) so we only re-render when the bar actually
changes. Drops render count per turn by ~100x during streaming and
stops the "constantly resizes" flicker.
Two improvements:
1. The progress ToolTrail and the streaming MessageLine were two
sibling JSX blocks in appLayout with hand-rolled margin glue
between them. Extracted into `<StreamingAssistant>`, a single
component that owns both the trail and the streaming body plus
the 1-row gap between them. appLayout just hands it `progress`
and theme; the layout logic lives in one place, matching the
mental model that these two pieces are one live assistant turn.
2. Thinking token label was hidden when `reasoningTokens === 0` even
if the live reasoning text was already populated (the
scheduleReasoning timer hadn't ticked, or the model sent no
reasoning but the text was coming in via reasoning.delta).
Changed the tokenCount fallback from `reasoningTokens !==
undefined ? reasoningTokens : estimate` to `reasoningTokens > 0 ?
... : estimate` so the label appears the moment text exists.
`appLayout` was passing `busy={ui.busy && !progress.streaming}` into
ToolTrail, so the moment `message.delta` fired and streaming began,
the panel internally saw `busy=false`. With the prior fix in place
(hasThinking = !!cot || reasoningActive || busy), that flipped
hasThinking to false and the Thinking expander vanished mid-turn —
reappearing only after message.complete when the finalized row
rendered with its own internal expander.
The `!progress.streaming` override was a defensive guard against the
panel implying "still thinking" once the response text was streaming.
But that's already handled inside ToolTrail — `streaming` prop on the
Thinking component uses `busy && reasoningStreaming`, and
reasoningStreaming is already falsey once recordMessageDelta calls
endReasoningPhase.
Pass plain `busy={ui.busy}`. Panel stays up start-to-finish; handoff
to the finalized-message row is continuous.
Finalized assistant messages rendered the thinking/tools trail inside
MessageLine with marginBottom=1 before the response body — giving a
clean blank line above the text. The streaming path rendered the
progress ToolTrail and the streaming MessageLine as two separate
siblings with no margin between, so the in-progress response butted
right up against the thinking panel. That's the "newline appears
after it's done" jank.
Wrap the streaming MessageLine in a Box with marginTop=1 whenever the
progress area is visible above it. Same spacing as the finalized
version, continuous through the handoff.
Previously `hasThinking = !!cot || reasoningActive || (busy && !hasTools)`
so the moment a tool started streaming (`hasTools` → true) the expander
vanished mid-turn. If the model also produced no `reasoning.delta`
events (reasoning-less models, or reasoning arriving after tools), the
whole turn ran with no Thinking row — then `message.complete`
populated `msg.thinking` from the payload's post-hoc reasoning trace
and the expander suddenly appeared in the transcript AFTER the turn.
Drop the `!hasTools` restriction. The Thinking row now anchors for the
entire `busy` window; tools and thinking coexist as sibling sections
(they already did — the exclusion was a UX mistake). Reasoning-less
models show a dim empty header; streaming models show live content;
tool-interleaved turns keep the anchor visible throughout.
The status bar was showing stale lifecycle text ("running…") while the
face+verb stream flickered through the thinking panel as Python pushed
thinking.delta events. That's backwards — the face ticker is the
primary "I'm alive" signal, it belongs in the status bar; the thinking
panel is for substantive reasoning and tool activity.
Status bar now reads `ui.busy`: when true, renders a local `<FaceTicker>`
cycling FACES × VERBS on a 2.5s interval, unaffected by server events.
When false, the bar shows the actual status string (ready, starting
agent…, interrupted, etc.).
Side effect: `scheduleThinkingStatus` still patches `ui.status` with
Python's face text, but while busy the bar ignores that string and uses
the ticker instead. No server-side changes needed — Python keeps
emitting thinking.delta as a liveness heartbeat, the TUI just doesn't
let it fight the status bar.
Previously `session.create` blocked for ~1.2s on `_make_agent` (mostly
`run_agent` transitive imports + AIAgent constructor). The UI waited
through that whole window before sid became known and the banner/panel
could render.
Now `session.create` returns immediately with `{session_id, info:
{model, cwd, tools:{}, skills:{}}}` and spawns a background thread that
does the real `_make_agent` + `_init_session`. When the agent is live,
the thread emits `session.info` with the full payload.
Python side:
- `_sessions[sid]` gets a placeholder dict with `agent=None` and a
`threading.Event()` named `agent_ready`
- `_wait_agent(session, rid, timeout=30)` blocks until the event is set
(no-op when already set or absent, e.g. for `session.resume`)
- `_sess()` now calls `_wait_agent` — so every handler routed through it
(prompt.submit, session.usage, session.compress, session.branch,
rollback.*, tools.configure, etc.) automatically holds until the agent
is live, but only during the ~1s startup window
- `terminal.resize` and `input.detect_drop` bypass the wait via direct
dict lookup — they don't touch the agent and would otherwise block
the first post-startup RPCs unnecessarily
TS side:
- `session.info` event handler now patches the intro message's `info`
in-place so the seeded banner upgrades to the full session panel when
the agent finishes initializing
- `appLayout` gates `SessionPanel` on `info.version` being present
(only set by `_session_info(agent)`, not by the partial payload from
`session.create`) — so the panel only appears when real data arrives
Net effect on cold start:
T=~400ms banner paints (seeded intro)
T=~245ms ui.sid set (session.create responds in ~1ms after ready)
T=~1400ms session panel fills in (real session.info event)
Pre-session keystrokes queue as before (already handled by the flush
effect); `prompt.submit` will wait on `agent_ready` on the Python side
when the flush tries to send before the agent is live.
Previously `historyItems` was seeded empty and the intro (with Banner +
SessionPanel) was only pushed after Python's `session.create` returned —
~1.8s of agent + tools + MCP init with nothing on screen. Base CLI feels
instant because it prints the banner as its first action.
Seed `historyItems` with an info-less intro on mount. `appLayout` now
renders the Banner unconditionally for `kind === 'intro'` and gates only
the SessionPanel on `info` being present. Gateway.ready swaps the skin
(~200ms) and session.info fills in the panel when the agent is ready.
Net: first usable frame drops from ~2s to ~300ms (node + module graph +
React mount). No behavior change — intro message is replaced in place
by `introMsg(info)` when `newSession()` / `resumeById()` resolve.
Hoist turn state from a 286-line hook into $turnState atom + turnController
singleton. createGatewayEventHandler becomes a typed dispatch over the
controller; its ctx shrinks from 30 fields to 5. Event-handler refs and 16
threaded actions are gone.
Fold three createSlash*Handler factories into a data-driven SlashCommand[]
registry under slash/commands/{core,session,ops}.ts. Aliases are data;
findSlashCommand does name+alias lookup. Shared guarded/guardedErr combinator
in slash/guarded.ts.
Split constants.ts + app/helpers.ts into config/ (timing/limits/env),
content/ (faces/placeholders/hotkeys/verbs/charms/fortunes), domain/ (roles/
details/messages/paths/slash/viewport/usage), protocol/ (interpolation/paste).
Type every RPC response in gatewayTypes.ts (26 new interfaces); drop all
`(r: any)` across slash + main app.
Shrink useMainApp from 1216 -> 646 lines by extracting useSessionLifecycle,
useSubmission, useConfigSync. Add <Fg> themed primitive and strip ~50
`as any` color casts.
Tests: 50 passing. Build + type-check clean.
- Show full session ID in a fixed-width column for easy scanning
- Pad row numbers to 2 digits to keep alignment past 9 entries
- Always show session source (tui/cli) instead of conditionally hiding it
- Use Box-based column layout so ID, metadata, and title don't run together
- session.list RPC now queries both tui and cli sources, merged by recency
- Session picker shows source label for non-tui sessions (e.g. ", cli")
- Added source field to SessionItem interface