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CustomButtonTouchBarItem: recognise longPress in more expected manner without long wait and requirement to release the button
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@ -10,11 +10,15 @@ import Cocoa
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class CustomButtonTouchBarItem: NSCustomTouchBarItem, NSGestureRecognizerDelegate {
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var tapClosure: (() -> Void)?
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var longTapClosure: (() -> Void)?
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var longTapClosure: (() -> Void)? {
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didSet {
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longClick.isEnabled = longTapClosure != nil
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}
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}
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private var button: NSButton!
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private var singleClick: HapticClickGestureRecognizer!
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private var longClick: NSPressGestureRecognizer!
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private var longClick: LongPressGestureRecognizer!
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init(identifier: NSTouchBarItem.Identifier, title: String) {
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attributedTitle = title.defaultTouchbarAttributedString
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@ -22,7 +26,8 @@ class CustomButtonTouchBarItem: NSCustomTouchBarItem, NSGestureRecognizerDelegat
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super.init(identifier: identifier)
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button = CustomHeightButton(title: title, target: nil, action: nil)
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longClick = NSPressGestureRecognizer(target: self, action: #selector(handleGestureLong))
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longClick = LongPressGestureRecognizer(target: self, action: #selector(handleGestureLong))
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longClick.isEnabled = false
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longClick.allowedTouchTypes = .direct
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longClick.delegate = self
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@ -97,7 +102,9 @@ class CustomButtonTouchBarItem: NSCustomTouchBarItem, NSGestureRecognizerDelegat
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}
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func gestureRecognizer(_ gestureRecognizer: NSGestureRecognizer, shouldRequireFailureOf otherGestureRecognizer: NSGestureRecognizer) -> Bool {
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if gestureRecognizer == singleClick && otherGestureRecognizer == longClick {
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if gestureRecognizer == singleClick && otherGestureRecognizer == longClick
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|| gestureRecognizer == longClick && otherGestureRecognizer == singleClick // need it
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{
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return false
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}
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return true
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@ -115,15 +122,8 @@ class CustomButtonTouchBarItem: NSCustomTouchBarItem, NSGestureRecognizerDelegat
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@objc func handleGestureLong(gr: NSPressGestureRecognizer) {
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switch gr.state {
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case .began:
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if let closure = self.longTapClosure {
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HapticFeedback.shared.tap(strong: 2)
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closure()
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} else if let closure = self.tapClosure {
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HapticFeedback.shared.tap(strong: 6)
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closure()
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print("long click")
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}
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case .possible: // tiny hack because we're calling action manually
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(self.longTapClosure ?? self.tapClosure)?()
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break
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default:
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break
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@ -181,6 +181,49 @@ class HapticClickGestureRecognizer: NSClickGestureRecognizer {
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}
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}
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class LongPressGestureRecognizer: NSPressGestureRecognizer {
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private let recognizeTimeout = 0.4
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private var timer: Timer?
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override func touchesBegan(with event: NSEvent) {
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timerInvalidate()
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let touches = event.touches(for: self.view!)
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if touches.count == 1 { // to prevent it for built-in two/three-finger gestures
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timer = Timer.scheduledTimer(withTimeInterval: recognizeTimeout, repeats: false) { _ in
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if let target = self.target, let action = self.action {
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target.performSelector(inBackground: action, with: self)
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HapticFeedback.shared.tap(strong: 6)
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}
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}
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}
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super.touchesBegan(with: event)
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}
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override func touchesMoved(with event: NSEvent) {
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timerInvalidate() // to prevent it for built-in two/three-finger gestures
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super.touchesMoved(with: event)
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}
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override func touchesCancelled(with event: NSEvent) {
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timerInvalidate()
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super.touchesCancelled(with: event)
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}
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override func touchesEnded(with event: NSEvent) {
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timerInvalidate()
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super.touchesEnded(with: event)
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}
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private func timerInvalidate() {
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if let timer = timer {
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timer.invalidate()
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self.timer = nil
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}
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}
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}
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extension String {
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var defaultTouchbarAttributedString: NSAttributedString {
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let attrTitle = NSMutableAttributedString(string: self, attributes: [.foregroundColor: NSColor.white, .font: NSFont.systemFont(ofSize: 15, weight: .regular), .baselineOffset: 1])
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