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HapticFeedback: fix recovery from the long sleep
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@ -9,14 +9,14 @@
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import IOKit
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class HapticFeedback {
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private var actuatorRef: CFTypeRef?
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private var correctDeviceId: UInt64?
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// Here we have list of possible IDs for Haptic Generator Device. They are not constant
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// To find deviceID, you will need IORegistryExplorer app from Additional Tools for Xcode dmg
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// which you can download from https://developer.apple.com/download/more/?=Additional%20Tools
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// Open IORegistryExplorer app, search for AppleMultitouchDevice and get "Multitouch ID"
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// There should be programmatic way to get it but I can't find, no docs for macOS :(
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private var possibleDeviceIDs: [UInt64] = [
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private let possibleDeviceIDs: [UInt64] = [
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0x200_0000_0100_0000, // MacBook Pro 2016/2017
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0x300000080500000 // MacBook Pro 2019 (possibly 2018 as well)
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]
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@ -24,8 +24,11 @@ class HapticFeedback {
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init() {
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// Let's find and init Haptic device
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possibleDeviceIDs.forEach {(deviceID) in
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guard actuatorRef == nil else {return}
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actuatorRef = MTActuatorCreateFromDeviceID(deviceID).takeRetainedValue()
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guard correctDeviceId == nil else {return}
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let actuatorRef: CFTypeRef? = MTActuatorCreateFromDeviceID(deviceID).takeRetainedValue()
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if actuatorRef != nil {
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correctDeviceId = deviceID
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}
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}
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}
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@ -41,8 +44,15 @@ class HapticFeedback {
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// you can get a plist `otool -s __TEXT __tpad_act_plist /System/Library/PrivateFrameworks/MultitouchSupport.framework/Versions/Current/MultitouchSupport|tail -n +3|awk -F'\t' '{print $2}'|xxd -r -p`
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func tap(strong: Int32) {
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guard correctDeviceId != nil else {
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print("guard correctDeviceId == nil (no haptic device found?)")
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return
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}
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let actuatorRef: CFTypeRef? = MTActuatorCreateFromDeviceID(correctDeviceId!).takeRetainedValue()
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guard actuatorRef != nil else {
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print("guard actuatorRef == nil (can't find proper haptic device?)")
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print("guard actuatorRef == nil")
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return
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}
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