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incapsulate button image handling
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commit
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@ -63,10 +63,17 @@ class CustomButtonTouchBarItem: NSCustomTouchBarItem, NSGestureRecognizerDelegat
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var attributedTitle: NSAttributedString {
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didSet {
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self.button?.imagePosition = attributedTitle.length > 0 ? .imageLeading : .imageOnly
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self.button?.attributedTitle = attributedTitle
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}
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}
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var image: NSImage? {
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didSet {
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button.image = image
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}
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}
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private func reinstallButton() {
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let title = button.attributedTitle
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let image = button.image
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@ -80,7 +87,10 @@ class CustomButtonTouchBarItem: NSCustomTouchBarItem, NSGestureRecognizerDelegat
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button.isBordered = isBordered
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button.bezelStyle = isBordered ? .rounded : .inline
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}
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button.imageScaling = .scaleProportionallyDown
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button.imageHugsTitle = true
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button.attributedTitle = title
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self.button?.imagePosition = title.length > 0 ? .imageLeading : .imageOnly
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button.image = image
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self.view = button
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@ -236,16 +236,7 @@ class TouchBarController: NSObject, NSTouchBarDelegate {
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widthBarItem.setWidth(value: value)
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}
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if case .image(let source)? = item.additionalParameters[.image], let item = barItem as? CustomButtonTouchBarItem {
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let button = item.button!
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button.imageScaling = .scaleProportionallyDown
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button.imagePosition = .imageLeading
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if (item.title == "") {
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button.imagePosition = .imageOnly
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}
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button.imageHugsTitle = true
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button.image = source.image
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item.image = source.image
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}
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return barItem
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}
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@ -22,9 +22,6 @@ class InputSourceBarItem: CustomButtonTouchBarItem {
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self.button.cell?.action = #selector(switchInputSource)
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self.button.action = #selector(switchInputSource)
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self.button.frame.size = buttonSize
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self.button.bounds.size = buttonSize
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}
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required init?(coder: NSCoder) {
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@ -45,19 +42,16 @@ class InputSourceBarItem: CustomButtonTouchBarItem {
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var iconImage: NSImage? = nil
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if let imageURL = currentSource.iconImageURL {
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if let image = NSImage(contentsOf: imageURL) {
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iconImage = image
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}
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}
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if iconImage == nil, let iconRef = currentSource.iconRef {
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if let imageURL = currentSource.iconImageURL,
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let image = NSImage(contentsOf: imageURL) {
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iconImage = image
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} else if let iconRef = currentSource.iconRef {
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iconImage = NSImage(iconRef: iconRef)
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}
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if (iconImage != nil) {
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self.button.cell?.image = iconImage
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self.button.cell?.image?.size = buttonSize
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if let iconImage = iconImage {
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iconImage.size = buttonSize
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self.image = iconImage
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self.title = ""
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} else {
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self.title = currentSource.name
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