mirror of
https://github.com/Toxblh/MTMR.git
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341 lines
11 KiB
Swift
341 lines
11 KiB
Swift
//
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// TouchBarItems.swift
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// MTMR
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//
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// Created by Anton Palgunov on 18/03/2018.
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// Copyright © 2018 Anton Palgunov. All rights reserved.
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//
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import Cocoa
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struct ItemAction {
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typealias TriggerClosure = (() -> Void)?
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let trigger: Action.Trigger
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let closure: TriggerClosure
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init(trigger: Action.Trigger, _ closure: TriggerClosure) {
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self.trigger = trigger
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self.closure = closure
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}
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}
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class CustomButtonTouchBarItem: NSCustomTouchBarItem, NSGestureRecognizerDelegate {
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var actions: [ItemAction] = [] {
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didSet {
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multiClick.isDoubleClickEnabled = actions.filter({ $0.trigger == .doubleTap }).count > 0
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multiClick.isTripleClickEnabled = actions.filter({ $0.trigger == .tripleTap }).count > 0
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longClick.isEnabled = actions.filter({ $0.trigger == .longTap }).count > 0
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}
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}
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var finishViewConfiguration: ()->() = {}
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private var button: NSButton!
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private var longClick: LongPressGestureRecognizer!
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private var multiClick: MultiClickGestureRecognizer!
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init(identifier: NSTouchBarItem.Identifier, title: String) {
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attributedTitle = title.defaultTouchbarAttributedString
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super.init(identifier: identifier)
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button = CustomHeightButton(title: title, target: nil, action: nil)
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longClick = LongPressGestureRecognizer(target: self, action: #selector(handleGestureLong))
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longClick.isEnabled = false
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longClick.allowedTouchTypes = .direct
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longClick.delegate = self
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multiClick = MultiClickGestureRecognizer(
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target: self,
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action: #selector(handleGestureSingleTap),
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doubleAction: #selector(handleGestureDoubleTap),
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tripleAction: #selector(handleGestureTripleTap)
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)
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multiClick.allowedTouchTypes = .direct
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multiClick.delegate = self
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multiClick.isDoubleClickEnabled = false
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multiClick.isTripleClickEnabled = false
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reinstallButton()
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button.attributedTitle = attributedTitle
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}
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required init?(coder _: NSCoder) {
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fatalError("init(coder:) has not been implemented")
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}
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var isBordered: Bool = true {
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didSet {
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reinstallButton()
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}
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}
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var backgroundColor: NSColor? {
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didSet {
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reinstallButton()
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}
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}
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var title: String {
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get {
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return attributedTitle.string
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}
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set {
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attributedTitle = newValue.defaultTouchbarAttributedString
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}
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}
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var attributedTitle: NSAttributedString {
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didSet {
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button?.imagePosition = attributedTitle.length > 0 ? .imageLeading : .imageOnly
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button?.attributedTitle = attributedTitle
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}
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}
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var image: NSImage? {
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didSet {
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button.image = image
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}
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}
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private func reinstallButton() {
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let title = button.attributedTitle
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let image = button.image
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let cell = CustomButtonCell(parentItem: self)
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button.cell = cell
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if let color = backgroundColor {
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cell.isBordered = true
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button.bezelColor = color
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button.bezelStyle = .rounded
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cell.backgroundColor = color
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} else {
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button.isBordered = isBordered
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button.bezelStyle = isBordered ? .rounded : .inline
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}
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button.imageScaling = .scaleProportionallyDown
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button.imageHugsTitle = true
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button.attributedTitle = title
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button?.imagePosition = title.length > 0 ? .imageLeading : .imageOnly
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button.image = image
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view = button
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view.addGestureRecognizer(longClick)
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// view.addGestureRecognizer(singleClick)
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view.addGestureRecognizer(multiClick)
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finishViewConfiguration()
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}
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func gestureRecognizer(_ gestureRecognizer: NSGestureRecognizer, shouldRequireFailureOf otherGestureRecognizer: NSGestureRecognizer) -> Bool {
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if gestureRecognizer == multiClick && otherGestureRecognizer == longClick
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|| gestureRecognizer == longClick && otherGestureRecognizer == multiClick // need it
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{
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return false
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}
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return true
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}
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func callActions(for trigger: Action.Trigger) {
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let itemActions = self.actions.filter { $0.trigger == trigger }
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for itemAction in itemActions {
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itemAction.closure?()
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}
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}
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@objc func handleGestureSingleTap() {
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callActions(for: .singleTap)
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}
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@objc func handleGestureDoubleTap() {
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callActions(for: .doubleTap)
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}
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@objc func handleGestureTripleTap() {
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callActions(for: .tripleTap)
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}
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@objc func handleGestureLong(gr: NSPressGestureRecognizer) {
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switch gr.state {
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case .possible: // tiny hack because we're calling action manually
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callActions(for: .longTap)
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break
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default:
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break
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}
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}
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}
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class CustomHeightButton: NSButton {
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override var intrinsicContentSize: NSSize {
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var size = super.intrinsicContentSize
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size.height = 30
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return size
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}
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}
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class CustomButtonCell: NSButtonCell {
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weak var parentItem: CustomButtonTouchBarItem?
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init(parentItem: CustomButtonTouchBarItem) {
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super.init(textCell: "")
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self.parentItem = parentItem
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}
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override func highlight(_ flag: Bool, withFrame cellFrame: NSRect, in controlView: NSView) {
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super.highlight(flag, withFrame: cellFrame, in: controlView)
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if !isBordered {
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if flag {
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setAttributedTitle(attributedTitle, withColor: .lightGray)
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} else if let parentItem = self.parentItem {
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attributedTitle = parentItem.attributedTitle
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}
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}
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}
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override func drawingRect(forBounds rect: NSRect) -> NSRect {
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return rect // need that so content may better fit in button with very limited width
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}
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required init(coder _: NSCoder) {
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fatalError("init(coder:) has not been implemented")
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}
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func setAttributedTitle(_ title: NSAttributedString, withColor color: NSColor) {
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let attrTitle = NSMutableAttributedString(attributedString: title)
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attrTitle.addAttributes([.foregroundColor: color], range: NSRange(location: 0, length: attrTitle.length))
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attributedTitle = attrTitle
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}
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}
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// Thanks to https://stackoverflow.com/a/49843893
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final class MultiClickGestureRecognizer: NSClickGestureRecognizer {
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private let _action: Selector
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private let _doubleAction: Selector
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private let _tripleAction: Selector
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private var _clickCount: Int = 0
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public var isDoubleClickEnabled = true
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public var isTripleClickEnabled = true
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override var action: Selector? {
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get {
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return nil /// prevent base class from performing any actions
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} set {
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if newValue != nil { // if they are trying to assign an actual action
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fatalError("Only use init(target:action:doubleAction) for assigning actions")
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}
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}
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}
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required init(target: AnyObject, action: Selector, doubleAction: Selector, tripleAction: Selector) {
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_action = action
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_doubleAction = doubleAction
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_tripleAction = tripleAction
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super.init(target: target, action: nil)
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}
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required init?(coder: NSCoder) {
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fatalError("init(target:action:doubleAction:tripleAction) is only support atm")
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}
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override func touchesBegan(with event: NSEvent) {
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HapticFeedback.instance.tap(type: .click)
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super.touchesBegan(with: event)
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}
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override func touchesEnded(with event: NSEvent) {
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HapticFeedback.instance.tap(type: .back)
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super.touchesEnded(with: event)
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_clickCount += 1
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var delayThreshold: TimeInterval // fine tune this as needed
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guard isDoubleClickEnabled || isTripleClickEnabled else {
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_ = target?.perform(_action)
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return
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}
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if (isTripleClickEnabled) {
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delayThreshold = 0.4
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perform(#selector(_resetAndPerformActionIfNecessary), with: nil, afterDelay: delayThreshold)
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if _clickCount == 3 {
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_ = target?.perform(_tripleAction)
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}
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} else {
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delayThreshold = 0.3
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perform(#selector(_resetAndPerformActionIfNecessary), with: nil, afterDelay: delayThreshold)
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if _clickCount == 2 {
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_ = target?.perform(_doubleAction)
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}
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}
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}
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@objc private func _resetAndPerformActionIfNecessary() {
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if _clickCount == 1 {
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_ = target?.perform(_action)
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}
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if isTripleClickEnabled && _clickCount == 2 {
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_ = target?.perform(_doubleAction)
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}
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_clickCount = 0
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}
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}
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class LongPressGestureRecognizer: NSPressGestureRecognizer {
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var recognizeTimeout = 0.4
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private var timer: Timer?
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override func touchesBegan(with event: NSEvent) {
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timerInvalidate()
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let touches = event.touches(for: self.view!)
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if touches.count == 1 { // to prevent it for built-in two/three-finger gestures
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timer = Timer.scheduledTimer(timeInterval: recognizeTimeout, target: self, selector: #selector(self.onTimer), userInfo: nil, repeats: false)
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}
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super.touchesBegan(with: event)
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}
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override func touchesMoved(with event: NSEvent) {
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timerInvalidate() // to prevent it for built-in two/three-finger gestures
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super.touchesMoved(with: event)
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}
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override func touchesCancelled(with event: NSEvent) {
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timerInvalidate()
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super.touchesCancelled(with: event)
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}
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override func touchesEnded(with event: NSEvent) {
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timerInvalidate()
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super.touchesEnded(with: event)
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}
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private func timerInvalidate() {
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if let timer = timer {
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timer.invalidate()
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self.timer = nil
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}
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}
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@objc private func onTimer() {
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if let target = self.target, let action = self.action {
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target.performSelector(onMainThread: action, with: self, waitUntilDone: false)
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HapticFeedback.instance.tap(type: .strong)
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}
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}
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deinit {
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timerInvalidate()
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}
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}
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extension String {
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var defaultTouchbarAttributedString: NSAttributedString {
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let attrTitle = NSMutableAttributedString(string: self, attributes: [.foregroundColor: NSColor.white, .font: NSFont.systemFont(ofSize: 15, weight: .regular), .baselineOffset: 1])
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attrTitle.setAlignment(.center, range: NSRange(location: 0, length: count))
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return attrTitle
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}
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}
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