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MTMR/MTMR/CustomButtonTouchBarItem.swift
2021-06-10 15:17:52 +04:00

341 lines
11 KiB
Swift

//
// TouchBarItems.swift
// MTMR
//
// Created by Anton Palgunov on 18/03/2018.
// Copyright © 2018 Anton Palgunov. All rights reserved.
//
import Cocoa
struct ItemAction {
typealias TriggerClosure = (() -> Void)?
let trigger: Action.Trigger
let closure: TriggerClosure
init(trigger: Action.Trigger, _ closure: TriggerClosure) {
self.trigger = trigger
self.closure = closure
}
}
class CustomButtonTouchBarItem: NSCustomTouchBarItem, NSGestureRecognizerDelegate {
var actions: [ItemAction] = [] {
didSet {
multiClick.isDoubleClickEnabled = actions.filter({ $0.trigger == .doubleTap }).count > 0
multiClick.isTripleClickEnabled = actions.filter({ $0.trigger == .tripleTap }).count > 0
longClick.isEnabled = actions.filter({ $0.trigger == .longTap }).count > 0
}
}
var finishViewConfiguration: ()->() = {}
private var button: NSButton!
private var longClick: LongPressGestureRecognizer!
private var multiClick: MultiClickGestureRecognizer!
init(identifier: NSTouchBarItem.Identifier, title: String) {
attributedTitle = title.defaultTouchbarAttributedString
super.init(identifier: identifier)
button = CustomHeightButton(title: title, target: nil, action: nil)
longClick = LongPressGestureRecognizer(target: self, action: #selector(handleGestureLong))
longClick.isEnabled = false
longClick.allowedTouchTypes = .direct
longClick.delegate = self
multiClick = MultiClickGestureRecognizer(
target: self,
action: #selector(handleGestureSingleTap),
doubleAction: #selector(handleGestureDoubleTap),
tripleAction: #selector(handleGestureTripleTap)
)
multiClick.allowedTouchTypes = .direct
multiClick.delegate = self
multiClick.isDoubleClickEnabled = false
multiClick.isTripleClickEnabled = false
reinstallButton()
button.attributedTitle = attributedTitle
}
required init?(coder _: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
var isBordered: Bool = true {
didSet {
reinstallButton()
}
}
var backgroundColor: NSColor? {
didSet {
reinstallButton()
}
}
var title: String {
get {
return attributedTitle.string
}
set {
attributedTitle = newValue.defaultTouchbarAttributedString
}
}
var attributedTitle: NSAttributedString {
didSet {
button?.imagePosition = attributedTitle.length > 0 ? .imageLeading : .imageOnly
button?.attributedTitle = attributedTitle
}
}
var image: NSImage? {
didSet {
button.image = image
}
}
private func reinstallButton() {
let title = button.attributedTitle
let image = button.image
let cell = CustomButtonCell(parentItem: self)
button.cell = cell
if let color = backgroundColor {
cell.isBordered = true
button.bezelColor = color
button.bezelStyle = .rounded
cell.backgroundColor = color
} else {
button.isBordered = isBordered
button.bezelStyle = isBordered ? .rounded : .inline
}
button.imageScaling = .scaleProportionallyDown
button.imageHugsTitle = true
button.attributedTitle = title
button?.imagePosition = title.length > 0 ? .imageLeading : .imageOnly
button.image = image
view = button
view.addGestureRecognizer(longClick)
// view.addGestureRecognizer(singleClick)
view.addGestureRecognizer(multiClick)
finishViewConfiguration()
}
func gestureRecognizer(_ gestureRecognizer: NSGestureRecognizer, shouldRequireFailureOf otherGestureRecognizer: NSGestureRecognizer) -> Bool {
if gestureRecognizer == multiClick && otherGestureRecognizer == longClick
|| gestureRecognizer == longClick && otherGestureRecognizer == multiClick // need it
{
return false
}
return true
}
func callActions(for trigger: Action.Trigger) {
let itemActions = self.actions.filter { $0.trigger == trigger }
for itemAction in itemActions {
itemAction.closure?()
}
}
@objc func handleGestureSingleTap() {
callActions(for: .singleTap)
}
@objc func handleGestureDoubleTap() {
callActions(for: .doubleTap)
}
@objc func handleGestureTripleTap() {
callActions(for: .tripleTap)
}
@objc func handleGestureLong(gr: NSPressGestureRecognizer) {
switch gr.state {
case .possible: // tiny hack because we're calling action manually
callActions(for: .longTap)
break
default:
break
}
}
}
class CustomHeightButton: NSButton {
override var intrinsicContentSize: NSSize {
var size = super.intrinsicContentSize
size.height = 30
return size
}
}
class CustomButtonCell: NSButtonCell {
weak var parentItem: CustomButtonTouchBarItem?
init(parentItem: CustomButtonTouchBarItem) {
super.init(textCell: "")
self.parentItem = parentItem
}
override func highlight(_ flag: Bool, withFrame cellFrame: NSRect, in controlView: NSView) {
super.highlight(flag, withFrame: cellFrame, in: controlView)
if !isBordered {
if flag {
setAttributedTitle(attributedTitle, withColor: .lightGray)
} else if let parentItem = self.parentItem {
attributedTitle = parentItem.attributedTitle
}
}
}
override func drawingRect(forBounds rect: NSRect) -> NSRect {
return rect // need that so content may better fit in button with very limited width
}
required init(coder _: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
func setAttributedTitle(_ title: NSAttributedString, withColor color: NSColor) {
let attrTitle = NSMutableAttributedString(attributedString: title)
attrTitle.addAttributes([.foregroundColor: color], range: NSRange(location: 0, length: attrTitle.length))
attributedTitle = attrTitle
}
}
// Thanks to https://stackoverflow.com/a/49843893
final class MultiClickGestureRecognizer: NSClickGestureRecognizer {
private let _action: Selector
private let _doubleAction: Selector
private let _tripleAction: Selector
private var _clickCount: Int = 0
public var isDoubleClickEnabled = true
public var isTripleClickEnabled = true
override var action: Selector? {
get {
return nil /// prevent base class from performing any actions
} set {
if newValue != nil { // if they are trying to assign an actual action
fatalError("Only use init(target:action:doubleAction) for assigning actions")
}
}
}
required init(target: AnyObject, action: Selector, doubleAction: Selector, tripleAction: Selector) {
_action = action
_doubleAction = doubleAction
_tripleAction = tripleAction
super.init(target: target, action: nil)
}
required init?(coder: NSCoder) {
fatalError("init(target:action:doubleAction:tripleAction) is only support atm")
}
override func touchesBegan(with event: NSEvent) {
HapticFeedback.instance.tap(type: .click)
super.touchesBegan(with: event)
}
override func touchesEnded(with event: NSEvent) {
HapticFeedback.instance.tap(type: .back)
super.touchesEnded(with: event)
_clickCount += 1
var delayThreshold: TimeInterval // fine tune this as needed
guard isDoubleClickEnabled || isTripleClickEnabled else {
_ = target?.perform(_action)
return
}
if (isTripleClickEnabled) {
delayThreshold = 0.4
perform(#selector(_resetAndPerformActionIfNecessary), with: nil, afterDelay: delayThreshold)
if _clickCount == 3 {
_ = target?.perform(_tripleAction)
}
} else {
delayThreshold = 0.3
perform(#selector(_resetAndPerformActionIfNecessary), with: nil, afterDelay: delayThreshold)
if _clickCount == 2 {
_ = target?.perform(_doubleAction)
}
}
}
@objc private func _resetAndPerformActionIfNecessary() {
if _clickCount == 1 {
_ = target?.perform(_action)
}
if isTripleClickEnabled && _clickCount == 2 {
_ = target?.perform(_doubleAction)
}
_clickCount = 0
}
}
class LongPressGestureRecognizer: NSPressGestureRecognizer {
var recognizeTimeout = 0.4
private var timer: Timer?
override func touchesBegan(with event: NSEvent) {
timerInvalidate()
let touches = event.touches(for: self.view!)
if touches.count == 1 { // to prevent it for built-in two/three-finger gestures
timer = Timer.scheduledTimer(timeInterval: recognizeTimeout, target: self, selector: #selector(self.onTimer), userInfo: nil, repeats: false)
}
super.touchesBegan(with: event)
}
override func touchesMoved(with event: NSEvent) {
timerInvalidate() // to prevent it for built-in two/three-finger gestures
super.touchesMoved(with: event)
}
override func touchesCancelled(with event: NSEvent) {
timerInvalidate()
super.touchesCancelled(with: event)
}
override func touchesEnded(with event: NSEvent) {
timerInvalidate()
super.touchesEnded(with: event)
}
private func timerInvalidate() {
if let timer = timer {
timer.invalidate()
self.timer = nil
}
}
@objc private func onTimer() {
if let target = self.target, let action = self.action {
target.performSelector(onMainThread: action, with: self, waitUntilDone: false)
HapticFeedback.instance.tap(type: .strong)
}
}
deinit {
timerInvalidate()
}
}
extension String {
var defaultTouchbarAttributedString: NSAttributedString {
let attrTitle = NSMutableAttributedString(string: self, attributes: [.foregroundColor: NSColor.white, .font: NSFont.systemFont(ofSize: 15, weight: .regular), .baselineOffset: 1])
attrTitle.setAlignment(.center, range: NSRange(location: 0, length: count))
return attrTitle
}
}