PlayerWidget: refactor seek method.

This commit is contained in:
Jordan Petridis 2018-06-18 18:05:53 +03:00
parent c136a0f637
commit 870f681d89

View File

@ -342,22 +342,13 @@ impl PlayerExt for PlayerWidget {
return; return;
} }
let duration = self.player.get_duration();
let destination = match direction { let destination = match direction {
SeekDirection::Backwards => { SeekDirection::Backwards if position >= offset => Some(position - offset),
if position >= offset { SeekDirection::Forward if !duration.is_none() && position + offset <= duration => {
Some(position - offset) Some(position + offset)
} else {
None
}
}
SeekDirection::Forward => {
let duration = self.player.get_duration();
if duration != ClockTime::none() && position + offset <= duration {
Some(position + offset)
} else {
None
}
} }
_ => None,
}; };
destination.map(|d| self.player.seek(d)); destination.map(|d| self.player.seek(d));