#![allow(new_without_default)] use gio::{ApplicationExt, ApplicationExtManual, ApplicationFlags, Settings, SettingsExt}; use glib; use gtk; use gtk::prelude::*; use gtk::SettingsExt as GtkSettingsExt; use hammond_data::Podcast; use headerbar::Header; use settings::{self, WindowGeometry}; use stacks::{Content, PopulatedState}; use utils; use widgets::{mark_all_notif, remove_show_notif}; use std::rc::Rc; use std::sync::mpsc::{channel, Receiver, Sender}; use std::sync::Arc; #[derive(Clone, Debug)] pub enum Action { RefreshAllViews, RefreshEpisodesView, RefreshEpisodesViewBGR, RefreshShowsView, ReplaceWidget(Arc), RefreshWidgetIfSame(i32), ShowWidgetAnimated, ShowShowsAnimated, HeaderBarShowTile(String), HeaderBarNormal, HeaderBarShowUpdateIndicator, HeaderBarHideUpdateIndicator, MarkAllPlayerNotification(Arc), RemoveShow(Arc), } #[derive(Debug)] pub struct App { app_instance: gtk::Application, window: gtk::Window, overlay: gtk::Overlay, header: Rc
, content: Rc, receiver: Receiver, sender: Sender, settings: Settings, } impl App { pub fn new() -> App { let settings = Settings::new("org.gnome.Hammond"); let application = gtk::Application::new("org.gnome.Hammond", ApplicationFlags::empty()) .expect("Application Initialization failed..."); // Weird magic I copy-pasted that sets the Application Name in the Shell. glib::set_application_name("Hammond"); glib::set_prgname(Some("Hammond")); let cleanup_date = settings::get_cleanup_date(&settings); utils::cleanup(cleanup_date); // Create the main window let window = gtk::Window::new(gtk::WindowType::Toplevel); window.set_title("Hammond"); let app_clone = application.clone(); let window_clone = window.clone(); let settings_clone = settings.clone(); window.connect_delete_event(move |_, _| { WindowGeometry::from_window(&window_clone).write(&settings_clone); app_clone.quit(); Inhibit(false) }); let (sender, receiver) = channel(); // Create a content instance let content = Rc::new(Content::new(sender.clone()).expect("Content Initialization failed.")); // Create the headerbar let header = Rc::new(Header::new(&content, &window, &sender)); // Add the content main stack to the overlay. let overlay = gtk::Overlay::new(); overlay.add(&content.get_stack()); // Add the overlay to the main window window.add(&overlay); App { app_instance: application, window, overlay, header, content, receiver, sender, settings, } } fn setup_timed_callbacks(&self) { self.setup_dark_theme(); self.setup_refresh_on_startup(); self.setup_auto_refresh(); } fn setup_dark_theme(&self) { let settings = gtk::Settings::get_default().unwrap(); let enabled = self.settings.get_boolean("dark-theme"); settings.set_property_gtk_application_prefer_dark_theme(enabled); } fn setup_refresh_on_startup(&self) { // Update the feeds right after the Application is initialized. if self.settings.get_boolean("refresh-on-startup") { let sender = self.sender.clone(); info!("Refresh on startup."); // The ui loads async, after initialization // so we need to delay this a bit so it won't block // requests that will come from loading the gui on startup. gtk::timeout_add(1500, move || { let s: Option> = None; utils::refresh(s, sender.clone()); glib::Continue(false) }); } } fn setup_auto_refresh(&self) { let refresh_interval = settings::get_refresh_interval(&self.settings).num_seconds() as u32; let sender = self.sender.clone(); info!("Auto-refresh every {:?} seconds.", refresh_interval); gtk::timeout_add_seconds(refresh_interval, move || { let s: Option> = None; utils::refresh(s, sender.clone()); glib::Continue(true) }); } #[inline] pub fn run(self) { WindowGeometry::from_settings(&self.settings).apply(&self.window); let window = self.window.clone(); self.app_instance.connect_startup(move |app| { build_ui(&window, app); }); self.setup_timed_callbacks(); let content = self.content.clone(); let headerbar = self.header.clone(); let sender = self.sender.clone(); let overlay = self.overlay.clone(); let receiver = self.receiver; gtk::timeout_add(50, move || { match receiver.try_recv() { Ok(Action::RefreshAllViews) => content.update(), Ok(Action::RefreshShowsView) => content.update_shows_view(), Ok(Action::RefreshWidgetIfSame(id)) => content.update_widget_if_same(id), Ok(Action::RefreshEpisodesView) => content.update_home(), Ok(Action::RefreshEpisodesViewBGR) => content.update_home_if_background(), Ok(Action::ReplaceWidget(pd)) => { let shows = content.get_shows(); let mut pop = shows.borrow().populated(); pop.borrow_mut() .replace_widget(pd.clone()) .map_err(|err| error!("Failed to update ShowWidget: {}", err)) .map_err(|_| error!("Failed ot update ShowWidget {}", pd.title())) .ok(); } Ok(Action::ShowWidgetAnimated) => { let shows = content.get_shows(); let mut pop = shows.borrow().populated(); pop.borrow_mut().switch_visible( PopulatedState::Widget, gtk::StackTransitionType::SlideLeft, ); } Ok(Action::ShowShowsAnimated) => { let shows = content.get_shows(); let mut pop = shows.borrow().populated(); pop.borrow_mut() .switch_visible(PopulatedState::View, gtk::StackTransitionType::SlideRight); } Ok(Action::HeaderBarShowTile(title)) => headerbar.switch_to_back(&title), Ok(Action::HeaderBarNormal) => headerbar.switch_to_normal(), Ok(Action::HeaderBarShowUpdateIndicator) => headerbar.show_update_notification(), Ok(Action::HeaderBarHideUpdateIndicator) => headerbar.hide_update_notification(), Ok(Action::MarkAllPlayerNotification(pd)) => { let notif = mark_all_notif(pd, &sender); notif.show(&overlay); } Ok(Action::RemoveShow(pd)) => { let notif = remove_show_notif(pd, sender.clone()); notif.show(&overlay); } Err(_) => (), } Continue(true) }); ApplicationExtManual::run(&self.app_instance, &[]); } } fn build_ui(window: >k::Window, app: >k::Application) { window.set_application(app); window.show_all(); window.activate(); app.connect_activate(move |_| ()); }