Previously they depended on the player/pipeline to get the ClockTime values, and only `PlayerWidget` had access to the `gst_player::Player` object. Now that it uses the gst_player methods instead of the raw pipeline methods to get the ClockTime values it no longer needs access to the whole PlayerWidget object. |
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| .. | ||
| resources | ||
| src | ||
| build.rs | ||
| Cargo.toml | ||