podcasts/hammond-gtk/src/widgets/player.rs
Jordan Petridis 127088edd2 cargo fmt
2018-06-23 13:12:29 +00:00

168 lines
3.8 KiB
Rust

#![allow(warnings)]
use gstreamer::ClockTime;
use gstreamer_player as gst;
use gtk;
use gtk::prelude::*;
use failure::Error;
pub trait PlayerExt {
fn play(&self);
fn pause(&self);
fn seek(&self, position: ClockTime);
fn fast_forward(&self);
fn rewind(&self);
// TODO: change playback rate
// fn set_playback_rate(&self);
}
#[derive(Debug, Clone)]
struct PlayerInfo {
container: gtk::Box,
show: gtk::Label,
episode: gtk::Label,
cover: gtk::Image,
}
impl PlayerInfo {
fn init(&self) -> Result<(), Error> {
unimplemented!()
}
}
#[derive(Debug, Clone)]
struct PlayerTimes {
container: gtk::Box,
progressed: gtk::Label,
duration: gtk::Label,
separator: gtk::Label,
scalebar: gtk::Scale,
}
#[derive(Debug, Clone)]
// FIXME: This is a mock till stuff get sorted out.
enum PlayerState {
Playing,
Paused,
Ready,
}
#[derive(Debug, Clone)]
struct PlayerControls {
container: gtk::Box,
play: gtk::Button,
pause: gtk::Button,
forward: gtk::Button,
rewind: gtk::Button,
// state: PlayerState,
}
#[derive(Debug, Clone)]
pub struct PlayerWidget {
pub action_bar: gtk::ActionBar,
player: gst::Player,
controls: PlayerControls,
timer: PlayerTimes,
info: PlayerInfo,
}
impl Default for PlayerWidget {
fn default() -> Self {
let builder = gtk::Builder::new_from_resource("/org/gnome/Hammond/gtk/player_toolbar.ui");
let player = gst::Player::new(None, None);
let action_bar = builder.get_object("action_bar").unwrap();
let buttons = builder.get_object("buttons").unwrap();
let play = builder.get_object("play_button").unwrap();
let pause = builder.get_object("pause_button").unwrap();
let forward = builder.get_object("ff_button").unwrap();
let rewind = builder.get_object("rewind_button").unwrap();
let controls = PlayerControls {
container: buttons,
play,
pause,
forward,
rewind,
// state: PlayerState::Ready,
};
let timer_container = builder.get_object("timer").unwrap();
let progressed = builder.get_object("progress_time_label").unwrap();
let duration = builder.get_object("total_duration_label").unwrap();
let separator = builder.get_object("separator").unwrap();
let scalebar = builder.get_object("seek").unwrap();
let timer = PlayerTimes {
container: timer_container,
progressed,
duration,
separator,
scalebar,
};
let labels = builder.get_object("info").unwrap();
let show = builder.get_object("show_label").unwrap();
let episode = builder.get_object("episode_label").unwrap();
let cover = builder.get_object("show_cover").unwrap();
let info = PlayerInfo {
container: labels,
show,
episode,
cover,
};
PlayerWidget {
player,
action_bar,
controls,
timer,
info,
}
}
}
impl PlayerWidget {
fn reveal(&self) {
self.action_bar.show();
}
}
impl PlayerExt for PlayerWidget {
fn play(&self) {
// assert the state is either ready or paused
// TODO: assert!()
self.reveal();
self.controls.pause.hide();
self.controls.play.show();
self.player.play();
}
fn pause(&self) {
// assert the state is paused
// TODO: assert!()
self.controls.pause.show();
self.controls.play.hide();
self.player.pause();
}
fn seek(&self, position: ClockTime) {
self.player.seek(position);
}
// FIXME
fn rewind(&self) {
// self.seek()
}
// FIXME
fn fast_forward(&self) {
// self.seek()
}
}