podcasts/hammond-gtk/src/widgets/player.rs
Jordan Petridis ff2f43766e PlayerWidget: Add a widget to change the playback speed of the stream.
Only 3 options are offered currently since the design of the feature
is still in progress and this is only a throw a away prototype.
2018-06-23 22:45:19 +00:00

417 lines
12 KiB
Rust

use gst::prelude::*;
use gst::ClockTime;
use gst_player;
use gtk;
use gtk::prelude::*;
use gio::{File, FileExt};
use glib::SignalHandlerId;
use chrono::NaiveTime;
use crossbeam_channel::Sender;
use failure::Error;
use hammond_data::{dbqueries, USER_AGENT};
use hammond_data::{EpisodeWidgetQuery, PodcastCoverQuery};
use app::Action;
use utils::set_image_from_path;
use std::ops::Deref;
use std::path::Path;
use std::rc::Rc;
#[derive(Debug, Clone, Copy)]
pub enum SeekDirection {
Backwards,
Forward,
}
pub trait PlayerExt {
fn play(&self);
fn pause(&self);
fn stop(&self);
fn seek(&self, offset: ClockTime, direction: SeekDirection);
fn fast_forward(&self);
fn rewind(&self);
fn set_playback_rate(&self, f64);
}
#[derive(Debug, Clone)]
struct PlayerInfo {
container: gtk::Box,
show: gtk::Label,
episode: gtk::Label,
cover: gtk::Image,
}
impl PlayerInfo {
// FIXME: create a Diesel Model of the joined episode and podcast query instead
fn init(&self, episode: &EpisodeWidgetQuery, podcast: &PodcastCoverQuery) {
self.set_cover_image(podcast);
self.set_show_title(podcast);
self.set_episode_title(episode);
}
fn set_episode_title(&self, episode: &EpisodeWidgetQuery) {
self.episode.set_text(episode.title());
self.episode.set_tooltip_text(episode.title());
}
fn set_show_title(&self, show: &PodcastCoverQuery) {
self.show.set_text(show.title());
self.show.set_tooltip_text(show.title());
}
fn set_cover_image(&self, show: &PodcastCoverQuery) {
set_image_from_path(&self.cover, show.id(), 34)
.map_err(|err| error!("Player Cover: {}", err))
.ok();
}
}
#[derive(Debug, Clone)]
pub struct PlayerTimes {
container: gtk::Box,
progressed: gtk::Label,
duration: gtk::Label,
separator: gtk::Label,
slider: gtk::Scale,
slider_update: Rc<SignalHandlerId>,
}
#[derive(Debug, Clone, Copy)]
pub struct Duration(ClockTime);
impl Deref for Duration {
type Target = ClockTime;
fn deref(&self) -> &Self::Target {
&self.0
}
}
#[derive(Debug, Clone, Copy)]
pub struct Position(ClockTime);
impl Deref for Position {
type Target = ClockTime;
fn deref(&self) -> &Self::Target {
&self.0
}
}
impl PlayerTimes {
/// Update the duration `gtk::Label` and the max range of the `gtk::SclaeBar`.
pub fn on_duration_changed(&self, duration: Duration) {
let seconds = duration.seconds().map(|v| v as f64).unwrap_or(0.0);
self.slider.block_signal(&self.slider_update);
self.slider.set_range(0.0, seconds);
self.slider.unblock_signal(&self.slider_update);
self.duration.set_text(&format_duration(seconds as u32));
}
/// Update the `gtk::SclaeBar` when the pipeline position is changed.
pub fn on_position_updated(&self, position: Position) {
let seconds = position.seconds().map(|v| v as f64).unwrap_or(0.0);
self.slider.block_signal(&self.slider_update);
self.slider.set_value(seconds);
self.slider.unblock_signal(&self.slider_update);
self.progressed.set_text(&format_duration(seconds as u32));
}
}
fn format_duration(seconds: u32) -> String {
let time = NaiveTime::from_num_seconds_from_midnight(seconds, 0);
if seconds >= 3600 {
time.format("%T").to_string()
} else {
time.format("%M:%S").to_string()
}
}
#[derive(Debug, Clone)]
struct PlayerRate {
radio150: gtk::RadioButton,
radio125: gtk::RadioButton,
radio_normal: gtk::RadioButton,
popover: gtk::Popover,
btn: gtk::MenuButton,
label: gtk::Label,
}
#[derive(Debug, Clone)]
struct PlayerControls {
container: gtk::Box,
play: gtk::Button,
pause: gtk::Button,
forward: gtk::Button,
rewind: gtk::Button,
}
#[derive(Debug, Clone)]
pub struct PlayerWidget {
pub action_bar: gtk::ActionBar,
player: gst_player::Player,
controls: PlayerControls,
pub timer: PlayerTimes,
info: PlayerInfo,
rate: PlayerRate,
}
impl Default for PlayerWidget {
fn default() -> Self {
let player = gst_player::Player::new(None, None);
let mut config = player.get_config();
config.set_user_agent(USER_AGENT);
config.set_position_update_interval(250);
player.set_config(config).unwrap();
let builder = gtk::Builder::new_from_resource("/org/gnome/Hammond/gtk/player_toolbar.ui");
let action_bar = builder.get_object("action_bar").unwrap();
let buttons = builder.get_object("buttons").unwrap();
let play = builder.get_object("play_button").unwrap();
let pause = builder.get_object("pause_button").unwrap();
let forward = builder.get_object("ff_button").unwrap();
let rewind = builder.get_object("rewind_button").unwrap();
let controls = PlayerControls {
container: buttons,
play,
pause,
forward,
rewind,
};
let timer_container = builder.get_object("timer").unwrap();
let progressed = builder.get_object("progress_time_label").unwrap();
let duration = builder.get_object("total_duration_label").unwrap();
let separator = builder.get_object("separator").unwrap();
let slider: gtk::Scale = builder.get_object("seek").unwrap();
slider.set_range(0.0, 1.0);
let slider_update = Rc::new(Self::connect_update_slider(&slider, &player));
let timer = PlayerTimes {
container: timer_container,
progressed,
duration,
separator,
slider,
slider_update,
};
let labels = builder.get_object("info").unwrap();
let show = builder.get_object("show_label").unwrap();
let episode = builder.get_object("episode_label").unwrap();
let cover = builder.get_object("show_cover").unwrap();
let info = PlayerInfo {
container: labels,
show,
episode,
cover,
};
let radio150 = builder.get_object("rate_1_50").unwrap();
let radio125 = builder.get_object("rate_1_25").unwrap();
let radio_normal = builder.get_object("normal_rate").unwrap();
let popover = builder.get_object("rate_popover").unwrap();
let btn = builder.get_object("rate_button").unwrap();
let label = builder.get_object("rate_label").unwrap();
let rate = PlayerRate {
radio150,
radio125,
radio_normal,
popover,
label,
btn,
};
PlayerWidget {
player,
action_bar,
controls,
timer,
info,
rate,
}
}
}
impl PlayerWidget {
pub fn new(sender: &Sender<Action>) -> Rc<Self> {
let w = Rc::new(Self::default());
Self::init(&w, sender);
w
}
#[cfg_attr(rustfmt, rustfmt_skip)]
fn init(s: &Rc<Self>, sender: &Sender<Action>) {
Self::connect_control_buttons(s);
Self::connect_rate_buttons(s);
// Log gst warnings.
s.player.connect_warning(move |_, warn| warn!("gst warning: {}", warn));
// Log gst errors.
s.player.connect_error(clone!(sender => move |_, error| {
// FIXME: should never occur and should not be user facing.
sender.send(Action::ErrorNotification(format!("Player Error: {}", error)))
.map_err(|err| error!("Error: {}", err))
.ok();
}));
s.player.connect_duration_changed(clone!(sender => move |_, clock| {
sender.send(Action::PlayerDurationChanged(Duration(clock)))
.map_err(|err| error!("Error: {}", err))
.ok();
}));
s.player.connect_position_updated(clone!(sender => move |_, clock| {
sender.send(Action::PlayerPositionUpdated(Position(clock)))
.map_err(|err| error!("Error: {}", err))
.ok();
}));
s.player.connect_end_of_stream(clone!(sender => move |player| {
sender.send(Action::PlayerEndofStream(player.clone()))
.map_err(|err| error!("Error: {}", err))
.ok();
}));
}
#[cfg_attr(rustfmt, rustfmt_skip)]
/// Connect the `PlayerControls` buttons to the `PlayerExt` methods.
fn connect_control_buttons(s: &Rc<Self>) {
// Connect the play button to the gst Player.
s.controls.play.connect_clicked(clone!(s => move |_| s.play()));
// Connect the pause button to the gst Player.
s.controls.pause.connect_clicked(clone!(s => move |_| s.pause()));
// Connect the rewind button to the gst Player.
s.controls.rewind.connect_clicked(clone!(s => move |_| s.rewind()));
// Connect the fast-forward button to the gst Player.
s.controls.forward.connect_clicked(clone!(s => move |_| s.fast_forward()));
}
#[cfg_attr(rustfmt, rustfmt_skip)]
fn connect_rate_buttons(s: &Rc<Self>) {
s.rate.radio_normal.connect_toggled(clone!(s => move |_| s.on_rate_changed(1.00)));
s.rate.radio125.connect_toggled(clone!(s => move |_| s.on_rate_changed(1.25)));
s.rate.radio150.connect_toggled(clone!(s => move |_| s.on_rate_changed(1.50)));
}
fn on_rate_changed(&self, rate: f64) {
self.set_playback_rate(rate);
self.rate.label.set_text(&format!("{:.2}x", rate));
}
fn reveal(&self) {
self.action_bar.show();
}
pub fn initialize_episode(&self, rowid: i32) -> Result<(), Error> {
let ep = dbqueries::get_episode_widget_from_rowid(rowid)?;
let pd = dbqueries::get_podcast_cover_from_id(ep.podcast_id())?;
self.info.init(&ep, &pd);
// Currently that will always be the case since the play button is
// only shown if the file is downloaded
if let Some(ref path) = ep.local_uri() {
if Path::new(path).exists() {
// path is an absolute fs path ex. "foo/bar/baz".
// Convert it so it will have a "file:///"
// FIXME: convert it properly
if let Some(uri) = File::new_for_path(path).get_uri() {
// play the file
self.player.set_uri(&uri);
self.play();
return Ok(());
}
}
// TODO: log an error
}
// FIXME: Stream stuff
// unimplemented!()
Ok(())
}
fn connect_update_slider(slider: &gtk::Scale, player: &gst_player::Player) -> SignalHandlerId {
slider.connect_value_changed(clone!(player => move |slider| {
let value = slider.get_value() as u64;
player.seek(ClockTime::from_seconds(value as u64));
}))
}
}
impl PlayerExt for PlayerWidget {
fn play(&self) {
self.reveal();
self.controls.pause.show();
self.controls.play.hide();
self.player.play();
}
fn pause(&self) {
self.controls.pause.hide();
self.controls.play.show();
self.player.pause();
self.seek(ClockTime::from_seconds(5), SeekDirection::Backwards);
}
#[cfg_attr(rustfmt, rustfmt_skip)]
fn stop(&self) {
self.controls.pause.hide();
self.controls.play.show();
self.player.stop();
self.timer.on_position_updated(Position(ClockTime::from_seconds(0)));
}
// Adapted from https://github.com/philn/glide/blob/b52a65d99daeab0b487f79a0e1ccfad0cd433e22/src/player_context.rs#L219-L245
fn seek(&self, offset: ClockTime, direction: SeekDirection) {
let position = self.player.get_position();
if position.is_none() || offset.is_none() {
return;
}
let duration = self.player.get_duration();
let destination = match direction {
SeekDirection::Backwards if position >= offset => Some(position - offset),
SeekDirection::Forward if !duration.is_none() && position + offset <= duration => {
Some(position + offset)
}
_ => None,
};
destination.map(|d| self.player.seek(d));
}
// FIXME: make the interval a GSetting
fn rewind(&self) {
self.seek(ClockTime::from_seconds(10), SeekDirection::Backwards)
}
// FIXME: make the interval a GSetting
fn fast_forward(&self) {
self.seek(ClockTime::from_seconds(10), SeekDirection::Forward)
}
fn set_playback_rate(&self, rate: f64) {
self.player.set_rate(rate);
}
}